To really feel and understand all the charm Oceanhorn: Monster of Uncharted Seas, You do not need to be familiar with The Legend of Zelda, No matter what many reviewers say. It just happened that Oceanhorn – Very warm, “lamp” and a game of game. With certain shortcomings, but more on that below.

The new old world

It is necessary to understand right away that we are not dealing with unscrupulous tracing paper with the legendary and endless “Zeldya”. This project is more like a cute cover of the newly formed group, consisting exclusively of fans-lamers. Honestly, I would like to put an end to optional comparisons right now and start to regard Oceanhorn exclusively as an independent project. So we will do it.

First of all, we note the music.

She is magnificent. Very soothing, caressing your hearing tired of mediocre cacophony, and inspiring the desire to wrap himself in a plaid with a mug of favorite coffee. The names of people who have worked on these glorious, clinging the soul of notes will not tell you anything. Therefore, we simply note that they once worked on the soundtrack of some parts Final Fantasy.

Story Oceanhorn is based on a myth about the monster of the same name by sea. The father of the protagonist once went in search of an unknown reptile. Yes, and disappeared, leaving ambiguous hints and calls to action. The hero’s guy could only go after his parent, simultaneously taking some knightly props. The latter includes a sword, shield, bombs and less accessories.

Our adventurer, as they move along the quarry-fishing staircase, will destroy any creeping, running and flying muck, explore chests for “Luta” and perform other useful actions. Quests, as you know, should pass, skills – “pump”, and the card – research. World Oceanhorn not so small. It is divided into many small islands, each of which will have to be thoroughly studied. They combed one such section of the land, dealt with the next puzzle, “slipped” in the new area on the map – and now the hero is vigorously trampling new lands in search of adventure.

Adventure – this is the aforementioned puzzles, simple fights and searching for doors. Very quickly you will get used to this. But we would not reproach Oceanhorn in facelessness and monotony. It’s just that this game is quite large, and the basic principles of the gameplay mechanics on which it is based were invented by many before its birth. And if you prudently make a discount on belonging to a pocket platform, you will get a great opportunity to plunge into a colorful, cozy and memorable world, where good will definitely win evil. And yes, about existence The Legend of Zelda In these glorious minutes, don’t remember better.

Pros: Cozy world;ease of development;familiar mechanics;unitpical for mobile games depth.
Cons: secondary scenario;For the most part, boring battles.